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现行 ISO/IEC 40314:2016
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Information technology — Mathematical Markup Language (MathML) Version 3.0 2nd Edition 信息技术 - 数学标记语言(MathML)3.0版第2版
发布日期: 2016-03-03
ISO/IEC 40314:2016定义了数学标记语言(MathML)。 MathML是一种用于描述数学符号并捕获其结构和内容的标记语言。MathML的目标是在万维网上提供、接收和处理数学,就像HTML为文本提供了这种功能一样。 MathML可以用来编码数学符号和数学内容。其他章节将讨论MathML内容和表示元素如何交互,以及MathML渲染器如何实现以及应该如何与浏览器交互。最后,本文档讨论了用于数学的特殊字符、它们在MathML中的处理、它们在Unicode中的存在以及它们与字体的关系。 MathML最初被指定为一个XML应用程序,本规范中的大多数示例都假设语法为。 除非明确说明,本规范中的示例也是有效的HTML语法。
ISO/IEC 40314:2016 defines the Mathematical Markup Language, or MathML. MathML is a markup language for describing mathematical notation and capturing both its structure and content. The goal of MathML is to enable mathematics to be served, received, and processed on the World Wide Web, just as HTML has enabled this functionality for text. MathML can be used to encode both mathematical notation and mathematical content. Additional chapters discuss how the MathML content and presentation elements interact, and how MathML renderers might be implemented and should interact with browsers. Finally, this document addresses the issue of special characters used for mathematics, their handling in MathML, their presence in Unicode, and their relation to fonts. MathML was originally specified as an XML application and most of the examples in this specification assume that syntax. Unless explictly noted, the examples in this specification are also valid HTML syntax.
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归口单位: ISO/IEC JTC 1
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